ESV 1 And he called to him his twelve disciples and gave them authority over unclean spirits, to cast them out, and to heal every disease and every affliction. MSG 1 The prayer was no sooner prayed than it was answered. Jesus called twelve of his followers and sent them into the ripe fields. He gave them power to kick out the evil spirits and to tenderly care for the bruised and hurt lives. ESV 2 The names of the twelve apostles are these: first, Simon, who is called Peter, and Andrew his brother; James the son of Zebedee, and John his brother; MSG 2 This is the list of the twelve he sent: Simon (they called him Peter, or "Rock"), Andrew, his brother, James, Zebedee's son, John, his brother, ESV 3 Philip and Bartholomew; Thomas and Matthew the tax collector; James the son of Alphaeus, and Thaddaeus; MSG 3 Philip, Bartholomew, Thomas, Matthew, the tax man, James, son of Alphaeus, Thaddaeus, ESV 4 Simon the Cananaean, and Judas Iscariot, who betrayed him. MSG 4 Simon, the Canaanite, Judas Iscariot (who later turned on him). ESV 5 These twelve Jesus sent out, instructing them, "Go nowhere among the Gentiles and enter no town of the Samaritans, MSG 5 Jesus sent his twelve harvest hands out with this charge: ESV 6 but go rather to the lost sheep of the house of Israel. MSG 6 Go to the lost, confused people right here in the neighborhood. ESV 7 And proclaim as you go, saying, 'The kingdom of heaven is at hand.' MSG 7 Tell them that the kingdom is here. ESV 8 Heal the sick, raise the dead, cleanse lepers, cast out demons. You received without paying; give without pay. MSG 8 Bring health to the sick. Raise the dead. Touch the untouchables. Kick out the demons. You have been treated generously, so live generously. ESV 9 Acquire no gold nor silver nor copper for your belts, MSG 9 "Don't think you have to put on a fund-raising campaign before you start. ESV 10 no bag for your journey, nor two tunics nor sandals nor a staff, for the laborer deserves his food. MSG 10 You don't need a lot of equipment. You are the equipment, and all you need to keep that going is three meals a day. Travel light. ESV 11 And whatever town or village you enter, find out who is worthy in it and stay there until you depart. MSG 11 "When you enter a town or village, don't insist on staying in a luxury inn. Get a modest place with some modest people, and be content there until you leave. ESV 12 As you enter the house, greet it. MSG 12 "When you knock on a door, be courteous in your greeting. ESV 13 And if the house is worthy, let your peace come upon it, but if it is not worthy, let your peace return to you. MSG 13 If they welcome you, be gentle in your conversation. ESV 14 And if anyone will not receive you or listen to your words, shake off the dust from your feet when you leave that house or town. MSG 14 If they don't welcome you, quietly withdraw. Don't make a scene. Shrug your shoulders and be on your way. ESV 15 Truly, I say to you, it will be more bearable on the day of judgment for the land of Sodom and Gomorrah than for that town. MSG 15 You can be sure that on Judgment Day they'll be mighty sorry - but it's no concern of yours now.
MSG 1 The prayer was no sooner prayed than it was answered. Jesus called twelve of his followers and sent them into the ripe fields. He gave them power to kick out the evil spirits and to tenderly care for the bruised and hurt lives. MSG 2 This is the list of the twelve he sent: Simon (they called him Peter, or "Rock"), Andrew, his brother, James, Zebedee's son, John, his brother, MSG 3 Philip, Bartholomew, Thomas, Matthew, the tax man, James, son of Alphaeus, Thaddaeus, MSG 4 Simon, the Canaanite, Judas Iscariot (who later turned on him). MSG 5 Jesus sent his twelve harvest hands out with this charge: MSG 6 Go to the lost, confused people right here in the neighborhood. MSG 7 Tell them that the kingdom is here. MSG 8 Bring health to the sick. Raise the dead. Touch the untouchables. Kick out the demons. You have been treated generously, so live generously. MSG 9 "Don't think you have to put on a fund-raising campaign before you start. MSG 10 You don't need a lot of equipment. You are the equipment, and all you need to keep that going is three meals a day. Travel light. MSG 11 "When you enter a town or village, don't insist on staying in a luxury inn. Get a modest place with some modest people, and be content there until you leave. MSG 12 "When you knock on a door, be courteous in your greeting. MSG 13 If they welcome you, be gentle in your conversation. MSG 14 If they don't welcome you, quietly withdraw. Don't make a scene. Shrug your shoulders and be on your way. MSG 15 You can be sure that on Judgment Day they'll be mighty sorry - but it's no concern of yours now.